Re: Local variables not displayed in debugger
Re: Local variables not displayed in debugger
- Subject: Re: Local variables not displayed in debugger
- From: Chris Espinosa <email@hidden>
- Date: Tue, 10 May 2005 08:25:17 -0700
On May 10, 2005, at 1:02 AM, Larry Gerndt wrote:
Sigh...I've had numerous problems with the debugger, here's the
latest: It doesn't display local variables properly. Some are
missing, some duplicated three times (and yes, there's only defined
in the source). Do I have a hopelessly messed up project on my
hand or is this a known bug?
FWIW, the project builds and runs fine.
P.S. I'm using XCode 2.0, but with gcc 3.3 because I'm using an
external C++ static library that was compiled with gcc 3.3 (ugg).
Depending on the way your code is structured this may be behaving
correctly. Remember that it's debugging the object code the compiler
generated, not the source code that you fed it (though it maps the
latter to the former in the debugger). For the multiple instances,
it does that if you have declared the same identifier multiple times
in different scopes. For "missing" locals, the compiler won't
generate symbols for variables that are not used (ss if you have a
warning about a variable declared but not used).
If you have a local that is set and used, and you can go to the gdb
console and type "p <varname>" and it prints the value, but it still
doesn't show up in the Xcode debugger, then that would be a bug.
Chris
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