Xcode search Path
Xcode search Path
- Subject: Xcode search Path
- From: Mike Jackson <email@hidden>
- Date: Fri, 4 Nov 2005 20:59:21 -0500
I am having a problem with an Xcode project that uses OpenSceneGraph
I have a source folder that has my source code. At the same level as
that folder I have another folder that contains the Xcode project
file. I create my target (BSD Dylib) and drag the files from the
finder into the Xcode project window. The Sheet pops down and I
select to use a path "Relative to the Project" and create groups for
added folders.
I have OSG installed in /usr/local/include and /usr/local/lib.
Now when I build I get the following errors..
/usr/local/include/osg/Math: In function 'float logf(float)':
/usr/local/include/osg/Math:49: error: 'log' was not declared in this
scope
/usr/local/include/osg/Math: In function 'float fabsf(float)':
/usr/local/include/osg/Math:61: error: 'fabs' was not declared in
this scope
/usr/local/include/osg/Math: In function 'bool osg::isNaN(float)':
/usr/local/include/osg/Math:168: error: '__isnanf' was not declared
in this scope
/usr/local/include/osg/Math: In function 'bool osg::isNaN(double)':
/usr/local/include/osg/Math:169: error: '__isnand' was not declared
in this scope
Now the interesting part. If I create a new project in the SAME
folder as the source code then the project will build just fine. I
have the settings for each target set to the exact same values. I am
sure that I am just missing an include path or something, but this is
just odd.
Upon further investigation Xcode is using another file called Math.h
in another part of our source tree. For this target I do have "../"
in the search path so that it can find the source files. Can some one
explain why the compiler or Xcode selects a file in ../Usul/Math/
Math.h instead of /usr/include/math.h ?
-- OS X 10.4.3 and Xcode 2.1 ( Not ready to try 2.2 DPx yet)
THanks
---
Mike Jackson
mike _at_ bluequartz dot net
---
Mike Jackson
mike _at_ bluequartz dot net
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