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Re: Debugging an AudioUnit in Xcode 2.0
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Re: Debugging an AudioUnit in Xcode 2.0


  • Subject: Re: Debugging an AudioUnit in Xcode 2.0
  • From: Pavol Markovic <email@hidden>
  • Date: Wed, 23 Nov 2005 20:30:11 +0100

Maybe output from Xcode's gdb console can bring some enlightenment here.

On Nov 23, 2005, at 6:12 PM, Mikael Hillborg wrote:

I've tried in Logic 7 and Metro 6.0.8. It's the same with both.
I don't think it's the hosts. Everything worked fine with Xcode
1.5, which makes me believe it's something with Xcode and/or
the project settings...

/Mike

Pavol Markovic wrote:

It's possible that the host (if it's Logic 7) or some of it's plugins uses protection scheme, that is quitting the debugger.

PM

On Nov 23, 2005, at 5:15 PM, Mikael Hillborg wrote:

Hi,

 I try to debug in AudioUnit using Xcode 2.0, but the host
 (app) doesn't start when I select "Debug Executable" in
 the Xcode menu. It just jumps up and down in the dock and
 never succeeds to start. Starting it manually works fine
 though. But I need to start it from Xcode to be able to
debug. What's wrong? Any clues?

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