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Re: /Library/Caches/com.apple.Xcode.<UID> is huge!
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Re: /Library/Caches/com.apple.Xcode.<UID> is huge!


  • Subject: Re: /Library/Caches/com.apple.Xcode.<UID> is huge!
  • From: Chris Espinosa <email@hidden>
  • Date: Fri, 25 Nov 2005 07:59:24 -0800

On Nov 25, 2005, at 2:50 AM, Matt Gough wrote:
On 24 Nov 2005, at 20:21, Scott Tooker wrote:

Actually the default is 1024MB (1GB) :)

Another interesting default to look at if you are low on disk space is <x-tad-bigger>BuildSystemCacheMinimumRemovalAgeInHours</x-tad-bigger>.

Equally interesting is why it puts it in /Library/Caches in the first place. Having set up a custom Build location in the Xcode prefs, shouldn't they go in there instead?

If you have two projects that have separate build directories, but share a prefix file, they couldn't share the precompiled headers if they were in separate build directories. Hence the common location.

chris
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  • Follow-Ups:
    • Re: /Library/Caches/com.apple.Xcode.<UID> is huge!
      • From: Bertrand Landry-Hetu <email@hidden>
References: 
 >/Library/Caches/com.apple.Xcode.<UID> is huge! (From: Prachi Gauriar <email@hidden>)
 >Re: /Library/Caches/com.apple.Xcode.<UID> is huge! (From: Chris Espinosa <email@hidden>)
 >Re: /Library/Caches/com.apple.Xcode.<UID> is huge! (From: Scott Tooker <email@hidden>)
 >Re: /Library/Caches/com.apple.Xcode.<UID> is huge! (From: Matt Gough <email@hidden>)

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