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Re: XCode 2.1: Custom projects
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Re: XCode 2.1: Custom projects


  • Subject: Re: XCode 2.1: Custom projects
  • From: Franco Milicchio <email@hidden>
  • Date: Sun, 27 Nov 2005 12:42:51 +0100


On Nov 26, 2005, at 08:28pm, James Bucanek wrote:

These I don't think you can do any of these without writing a plug- in for Xcode. My understanding is that each language/target-type supported in Xcode works through a plug-in that translates the specifics for that language, identifies error messages in the build logs, and communicates a myriad of other details to the Xcode application. Xcode plug-ins are not documented and doubt anyone outside of Apple could write one.

However, this request has come up before. You might contact ADC and ask, or file an enhancement request for an Xcode plug-in SDK so that Xcode could be expanded by third parties to support other languages.

A tex/latex project is not so different from a c one except that you
don't execute the output :)

Again, I have to say that since a lot of Xcode is focused on producing, running, and debugging executable output there will always be a large number of Xcode features that won't be applicable to a document production environment.



Ok, I think I'll need XCode Plug-in SDK.


James

P.S. Have you considered Eclipse + Ant as a solution?

Of course, but it's slow and uses too much memory for nothing... it's java anyway :(



-- Franco Milicchio <email@hidden>

Part of the inhumanity of the computer is that, once it is competently programmed and working smoothly, it is completely honest. (Isaac Asimov)


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 >Re: XCode 2.1: Custom projects (From: James Bucanek <email@hidden>)

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