Re: xcode 2.2 beachball of death
Re: xcode 2.2 beachball of death
- Subject: Re: xcode 2.2 beachball of death
- From: Gregory Olds <email@hidden>
- Date: Wed, 30 Nov 2005 03:39:47 -0500
I was wondering about where to submit bug reports. I have just done
so. Thanks.
-Greg
On Nov 29, 2005, at 9:07 PM, Rick Ballard wrote:
You appear to have found a nasty bug. Have you filed a bug on this
yet (http://bugreport.apple.com)? Please make sure to include the
below code in your bug; it appears that pasting that text into a
file and waiting a few seconds is enough trigger the bug.
As a workaround, it seems that if your final for statement has it's
closing ')', the bug isn't triggered, so if you write the for
statement in another editor and paste it into Xcode, you shouldn't
encounter the hang.
- Rick
On Nov 29, 2005, at 5:54 PM, Gregory Olds wrote:
I have a similar problem that is reproducible. The following code
causes XCode to hang. 100% of the time on my machine. I get the
spinning beachball, high usage of my processors (Dual 2.5 G5)
and all I can do is terminate XCode.
Any ideas?
-Greg
The following is unfinished code I'm writing for a project I have
to turn in for class:
#include <iostream>
using namespace std;
void chain_code(char img[][]);
int main () {
string image_file, output_image;
int r, c;
double min, max;
ifstream iFile;
ofstream oFile;
char origional_img[25][30];
cout << "Enter the name of the image" << endl;
cin >> image_file;
//Reading in the origional image
iFile.open(image_file.c_str());
if(!iFile)
{
cout << "could not open file";
return 0;
}
for (int i = 0; i < 25; i++)
{
for(int j = 0; j < 30; j++)
{
origional_img[i][j] = iFile.get();
}
}
iFile.close();
}
void chain_code(char img[][])
{
//find where the image object starts
int x =0; int y = 0;
for (x; x< 25
I get to this point and XCode hangs. I restart XCode (the file
is saved) and it hangs.
On Nov 17, 2005, at 7:39 PM, Rick Ballard wrote:
On Nov 17, 2005, at 3:56 AM, Robert Dell wrote:
mine too was cured by reboot.
Jerry wrote:
On 17 Nov 2005, at 00:41, Alan Nilsson wrote:
I have 3 machines that I recently upgraded to xcode 2.2.
One works as expected. (1.6 G5 / 10.4.2)
The other two, upon launching xcode, xcode immediately gives
a beach ball and becomes non responsive. Top shows xcode
chewing up 100% of the processor. I let this go on for 30
minutes on both machines with no change before I killed them
and down graded back to 2.1 (which runs correctly).
Configs of machines not working:
Dual 2.5 G5 / 10.4.1 & 1.5 G4 PB / 10.4.3
Anyone else seen similar behavior?
I had this, or something similar, happen on my Powerbook, but
it was cured by a restart. My iMac G5 and dual G5 were fine.
Jerry
The problem in Alan's case turned out to be a script in his
Scripts folder (/Library/Application Support/Apple/Developer
Tools/Scripts or ~/Library/Application Support/Apple/Developer
Tools/Scripts) which was causing the hang.
- Rick
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