Weak linking for 10.2.8
Weak linking for 10.2.8
- Subject: Weak linking for 10.2.8
- From: David Dunham <email@hidden>
- Date: Fri, 14 Oct 2005 13:08:48 -0700
I want my app to run on 10.2.8, and apparently this means I have to
remove the frameworks from the project and replace them with Other
Linker Flags of
-weak_framework Carbon -weak_framework SystemConfiguration
After working around what I recall is a known bug (remove the \ that
gets added), my project which used to link now has errors:
Ld
/Volumes/david-3/GameHouse/Acropolis/build/Debug/Acropolis-D.app/Contents/MacOS/Acropolis-D
normal ppc
mkdir
/Volumes/david-3/GameHouse/Acropolis/build/Debug/Acropolis-D.app/Contents/MacOS
cd /Volumes/david-3/GameHouse/Acropolis
setenv MACOSX_DEPLOYMENT_TARGET 10.2
setenv NEXT_ROOT /Developer/SDKs/MacOSX10.2.8.sdk
/usr/bin/g++-3.3 -o
/Volumes/david-3/GameHouse/Acropolis/build/Debug/Acropolis-D.app/Contents/MacOS/Acropolis-D
-L/Volumes/david-3/GameHouse/Acropolis/build/Debug
-L/Volumes/david-3/GameHouse/Acropolis/../mac/fmodsrc374mac/build/Release
-L/Volumes/david-3/GameHouse/Acropolis/../image/build/Release
-L/Volumes/david-3/GameHouse/Acropolis/../libpng/build/Release
-L/Volumes/david-3/GameHouse/Acropolis/../zlib/build/Release
-L/Developer/SDKs/MacOSX10.2.8.sdk/usr/lib/gcc/darwin/3.3
-F/Volumes/david-3/GameHouse/Acropolis/build/Debug -filelist
/Volumes/david-3/GameHouse/Acropolis/build/Acropolis.build/Debug/Acropolis.build/Objects-normal/ppc/Acropolis-D.LinkFileList
-lfmod -lpng -limage -lzlib -arch ppc -Wl,-dead_strip -weak_framework
Carbon -weak_framework SystemConfiguration
-Wl,-syslibroot,/Developer/SDKs/MacOSX10.2.8.sdk
ld: Undefined symbols:
_sprintf$LDBL128
_vsnprintf$LDBL128
_atanf
_fprintf$LDBL128
_sscanf$LDBL128
I'm not using long double anywhere in my code that I'm aware of
(though it could be in some of my libraries). Where do I pick up
these symbols?
--
David Dunham A Sharp, LLC
Voice/Fax: 206 783 7404 http://a-sharp.com
Efficiency is intelligent laziness.
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