distributed build limited to 6 CPUs
distributed build limited to 6 CPUs
- Subject: distributed build limited to 6 CPUs
- From: Mark Lentczner <email@hidden>
- Date: Thu, 27 Oct 2005 16:54:56 -0700
In our office we have some two dozen iMac G5 units and some spurious
other macs (some dual CPU). The are all running the latest OS, but
are all still on Xcode 2.0. When I pull up the Xcode Preferences |
Distributed Build panel on any of these machines, it shows all the
other machines and they are listed as 'compatible'. So, I think that
Xcode thinks these are all candidate machines for distribution.
The problem is that when I do a compile, it never makes use of more
than six CPUs. In otherwords, there are never more than six things
being compiled at once. Since everyone sees this effect, and at all
times, I'm wondering if it is some built-in rate limit in either
distcc, Xcode's version of distcc, or Xcode itself. Anyone have a clue?
I looked through this list's archives, and the Xcode help and didn't
see anything about limits or caps on distributed builds.
Thanks,
- Mark
Mark Lentczner
email@hidden
http://secondlife.com/
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