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Re: Having trouble with cross compiling
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Re: Having trouble with cross compiling


  • Subject: Re: Having trouble with cross compiling
  • From: <email@hidden>
  • Date: Sun, 11 Sep 2005 13:04:43 -0400
  • Bounce-to: <email@hidden>

I hadn't thought of that.
I'll have to go back and make sure my two custom frameworks are built
with 3.3. It didn't even occur to me that I might have done that.

Thanks for the direction,
Mark.

On 9/11/2005, "Chris Espinosa" <email@hidden> wrote:

>
>On Sep 11, 2005, at 8:58 AM, email@hidden wrote:
>
>> I recently bought a G5 and installed 10.4 on it, clean. I moved all my
>> projects over to the new computer and now I cannot cross compile. I
>> have
>> my projects set for a target of 10.2 and am using gcc 3.3 but if I try
>> to launch any of them on 10.2 I am told libmx.A.dylib could not be
>> found. Additionally they are very unstable on 10.3. Does any one know
>> what I need to do to get my programs to run on older versions of mac os
>> x?
>> I've tried using different sdks but then I loose functionality and they
>> still won't launch on 10.2
>
>We've usually seen this when building with gcc 4 to target Mac OS X
>10.2.8, because gcc 4's builtin link libraries require libmx, which is
>not present at runtime on Jaguar.  You say you're using gcc 3.3; are
>you sure all the link libraries, static libraries, and dylibs for your
>project have been recompiled with gcc 3.3? If your 3.3-built app links
>with a 4.0-built library, that library may still expect libmx.
>
>Chri
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References: 
 >Re: Having trouble with cross compiling (From: Chris Espinosa <email@hidden>)

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