Re: ZeroLink seems to be the culprit...
Re: ZeroLink seems to be the culprit...
- Subject: Re: ZeroLink seems to be the culprit...
- From: Dave Camp <email@hidden>
- Date: Thu, 22 Sep 2005 16:43:24 -0700
If you are building C++ and the library headers are not wrapped with
extern "C" the names will be mangled and not match at link time...
Dave
On Sep 22, 2005, at 4:31 PM, David Spells wrote:
Thanks for your help,
ZeroLink seems to be the culprit in Xcode 2.2 DP 1. After turning
off ZeroLink I now have a list of Undefined symbols.
However, after looking at the list of undefined symbols, a bunch of
the symbols are coming from a single static library. When I use nm
to look at the symbols in the static library, all the symbols that
Xcode says are undefined are listed in the output of nm. The
library is in the "Link Binary with Libraries" phase of my
application, so I think that the application should know how to
link with the static library.
I must be missing something simple but I don't know what it is. Any
ideas?
Thanks,
David Spells
mailto: email@hidden
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
40criticalpath.com
This email sent to email@hidden
---
It is dark; you are likely to be eaten by a grue. -Zork
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden