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Re: ZeroLink seems to be the culprit...
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Re: ZeroLink seems to be the culprit...


  • Subject: Re: ZeroLink seems to be the culprit...
  • From: Dave Camp <email@hidden>
  • Date: Thu, 22 Sep 2005 16:43:24 -0700

If you are building C++ and the library headers are not wrapped with extern "C" the names will be mangled and not match at link time...

Dave

On Sep 22, 2005, at 4:31 PM, David Spells wrote:

Thanks for your help,

ZeroLink seems to be the culprit in Xcode 2.2 DP 1. After turning off ZeroLink I now have a list of Undefined symbols.

However, after looking at the list of undefined symbols, a bunch of the symbols are coming from a single static library. When I use nm to look at the symbols in the static library, all the symbols that Xcode says are undefined are listed in the output of nm. The library is in the "Link Binary with Libraries" phase of my application, so I think that the application should know how to link with the static library.

I must be missing something simple but I don't know what it is. Any ideas?

Thanks,

David Spells
mailto: email@hidden

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References: 
 >ZeroLink seems to be the culprit... (From: "David Spells" <email@hidden>)

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