Re: breakpoints ignored - problem solved
Re: breakpoints ignored - problem solved
- Subject: Re: breakpoints ignored - problem solved
- From: Boyd Collier <email@hidden>
- Date: Mon, 3 Apr 2006 12:56:11 -0700
For reasons I don't understand, on the "Set Active Build
Configuration" item of
the Project menu, neither Debug nor Release was checked. I checked
Debug and
now the breakpoints are no longer ignored.
Thanks, Paul F. and Paul W. for your suggestions. They sent me to the
documentation of
build settings, which I really don't understand very well and will
have to work on.
Boyd
Message: 5
Date: Mon, 3 Apr 2006 11:36:04 -0700
From: Paul Forgey <email@hidden>
Subject: Re: breakpoints ignored
open the debug log window. Did the debugger decide after running the
application it couldn't find the symbols? The GUI can't detect this
situation so the breakpoints will still show up as enabled in the
editor windows.
On Apr 3, 2006, at 11:24 AM, Boyd Collier wrote:
In a small application I've created (by modifying a copy of Apple's
demo MultiNibTabView), I've put in breakpoints in several locations
so that I can step through these sections of code. But when I run
the program by choosing "Build and Debug" all my breakpoints are
ignored. The Breakpoint information window show them as enabled,
and I'm certain that these sections of code are being correctly
executed.
What might be causing my breakpoints to be ignored?
Boyd
_______________________________________________
Message: 6
Date: Mon, 03 Apr 2006 19:57:38 +0100
From: Paul Walmsley <email@hidden>
Subject: Re: breakpoints ignored
To: Boyd Collier <email@hidden>
Are you using static libraries? We have this problem all the time
when
linking against static libraries. Either the debugger will ignore the
breakpoint, or it will hit the breakpoint and then gdb will crash.
Not
much of a choice, really.
Are you able to set breakpoints from gdb directly? (ie not running in
xcode) I've found this to be only reliable method of debugging.
Paul
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