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Re: Seeking advice on debugging "real time" programs.
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Re: Seeking advice on debugging "real time" programs.


  • Subject: Re: Seeking advice on debugging "real time" programs.
  • From: John Draper <email@hidden>
  • Date: Tue, 04 Apr 2006 11:06:00 -0700

David Dunham wrote:


On 3 Apr 2006, at 23:57, John Draper wrote:

After I set the "MallocStackLogging", do I have to do a complete "build" again and clean all my
targets? Or can I just set it, and run the application? I presume I would run it under the
source level debugger with the breakpoints set (I mentioned them earlier)?


It's an environment variable, so you can set or unset it as needed. No need to rebuild.

I set a breakpoint before quit. Perhaps the MallocDebug tool lets you run without this, but I've not had as much luck getting it to work.

I did get the MallocDebug to work, but my tests didn't come up with any substantial reason why the
program crashes after a few minutes of running.


Is there anyone on this list experienced in "thread safety"? I looked at the Apple App Notes on it,
and every AppNote I could find on the subject.


John
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  • Follow-Ups:
    • Re: Seeking advice on debugging "real time" programs.
      • From: "Sean McBride" <email@hidden>
References: 
 >Seeking advice on debugging "real time" programs. (From: John Draper <email@hidden>)
 >Re: Seeking advice on debugging "real time" programs. (From: David Dunham <email@hidden>)
 >Re: Seeking advice on debugging "real time" programs. (From: John Draper <email@hidden>)
 >Re: Seeking advice on debugging "real time" programs. (From: David Dunham <email@hidden>)

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