Odd crash
Odd crash
- Subject: Odd crash
- From: Red Marble Games <email@hidden>
- Date: Sat, 8 Apr 2006 09:19:56 -0400
Hi list -- A Carbon game built with the 10.3.9 SDK is crashing on startup on selected 10.4 machines (but, of course, runs fine on all of mine). The crash log refers to _dyld_start, then a bunch of unlabeled entries, and then finally the crash at dyld_stub_frexp + 341628. I assumed it was some library incompatibility, but running otool -L on my executable just as a check, I refer only to several system frameworks (OpenGL, AGL, CoreFoundation, Carbon, Quicktime, DrawSprocket) and usr/lib/libSystem.B.dylib. Any thoughts as to what might be causing this would be GREATLY appreciated, since I can't replicate the crash here. Thanks.
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