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Re: Universal binary supported Mac OS's
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Re: Universal binary supported Mac OS's


  • Subject: Re: Universal binary supported Mac OS's
  • From: Shyam Sundar <email@hidden>
  • Date: Mon, 10 Apr 2006 19:58:15 +0100 (BST)

If you are doing the development on a 10.4.x machine,
you do not really need to do the compilation with gcc
3.3, you could (and if possible, you should use gcc
4.0). But in the sdk path you'll have to specify
10.3.9 sdk for ppc arch and 10.4u sdk for the intel
platform.

The details are provided in TN2163.

-Shyam

--- "Alexander v. Below" <email@hidden> wrote:

> This works right out of the box. If you want to
> support operating
> systems EARLIER than 10.3.9, these must be compiled
> with gcc 3.3 for
> PPC.
>
> Search the list archives for details
>
> Alex
>
> Am 10.04.2006 um 20:12 schrieb rohit dhamija:
>
> >  have a fairly large project that I currently have
> building in
> > Xcode 2.2 as a Universal Binary.  I have the
> Cross-Develop Using
> > Target SDK: set to Mac OS X 10.4 (Universal)
> >
> > Is it possible that a universal binary support :
> > Mac OS 10.3.9 PowerPC as well as Mac OS  10.4.5
> PowerPC and Mac OS
> > 10.4.5 Intel   ??
> >
> > Any links, pointers, suggestions will be of great
> help.
> >
> > Rohit
> >  _______________________________________________
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References: 
 >Re: Universal binary supported Mac OS's (From: "Alexander v. Below" <email@hidden>)

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