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Re: Linker complains about undefined symbols only in release builds
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Re: Linker complains about undefined symbols only in release builds


  • Subject: Re: Linker complains about undefined symbols only in release builds
  • From: Greg Hurrell <email@hidden>
  • Date: Mon, 17 Apr 2006 17:02:13 +0200

El 17/04/2006, a las 16:15, Mark Suska escribió:

I will make a request to the XCode developers for these features:
- Indicate which processor is being compiled for in the Build Results window.

Not a bad idea: you can see which processor is being compiled for if you look at the detailed build log, but in the simplified view you only see "Compiling BlahBlahBlah.m"; it might be useful if it instead said "Compiling BlahBlahBlah.m (arch)" where "arch" is "ppc", "i386", "ppc64" or whatever...


- Warn when linking a library compiled for wrong processor.

Agreed, that would be a helpful error message.

Thanks for chipping in, Mark. It turns out that my problem was something else. Duh... That class was getting stripped out by overzealous stripping flags early on in the build process, so when I was looking at my "unstripped" built product I was actually looking at something that had already been stripped earlier on... My mistake... Got rid of the earlier strip setting and it all works fine now.

Cheers,
Greg

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References: 
 >Linker complains about undefined symbols only in release builds (From: Greg Hurrell <email@hidden>)
 >Re: Linker complains about undefined symbols only in release builds (From: Mark Suska <email@hidden>)

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