building a mach-o bundle object file without bundle packaging
building a mach-o bundle object file without bundle packaging
- Subject: building a mach-o bundle object file without bundle packaging
- From: William Turner <email@hidden>
- Date: Fri, 21 Apr 2006 10:15:00 -0400
Hi,
I'm trying to convert a Makefile to a project target. The Makefile produces a bundle of the type that can be directly loaded using dlopen. Here's the build line:
all: $(CXX) $(CXXFLAGS) -bundle -o test_bundle.bundle -bundle_loader ../my_bundle_loader_app my_source_code.cc $(LFLAGS)
The only kind of target I've been able to make work at all in Xcode has been a "Carbon-Loadable Bundle". The problem is that this builds a .bundle package with the bundle object file buried in Contents/MacOS. I can trip that away using a script, but that seems a little silly...
"The term “bundle” has two related meanings in Mac OS X: - The actual object file containing the executable code
- A directory containing the object file and associated resources.
"
But I can't find any information on how to build the first kind (other than using make).
Thanks, Wil |
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