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Re: dyld crash on my intel version of my application
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Re: dyld crash on my intel version of my application


  • Subject: Re: dyld crash on my intel version of my application
  • From: "Nicolas PIGAL" <email@hidden>
  • Date: Fri, 11 Aug 2006 14:44:17 +0100

Thanks,
 
but I dont think it help me with my problem.
In fact, it is more a gcc/ld problem than a xcode problem, because dyld search to resolve a static symbols of an inline function dynamically and it fall .... 
I tryed to add a lot of options/flags like -no-inline to gcc, and -Bstatic, static to ld, by the problem is still here ....
 
----- Original Message -----
From: Eric Albert
To: Nicolas PIGAL
Cc: email@hidden
Sent: Thursday, August 10, 2006 4:36 PM
Subject: Re: dyld crash on my intel version of my application

On Aug 10, 2006, at 3:42 AM, Nicolas PIGAL wrote:

I work on the migration of an application compiled under Code Warrior towards Xcode 2.4 in universal.
For the moment, the powerpc version work correctly, however I have problems with the intel version.
This is the problem:
 
I have asm (from a sript) code which calls functions on objects and sometimes, at the call time instead of the call to the dyld__stub__name_of_the_function we have a jump into dyld_stub_binding_helper_interface function (although all the lyrairies are linked statically ….) and it crash. 

The Mac OS X ABI requires that the stack be 16-byte aligned at the site of each call instruction on Intel.  When the stack isn't 16-byte aligned at the site of a call, you'll crash in dyld_stub_binding_helper.  See <http://developer.apple.com/documentation/developertools/Conceptual/LowLevelABI/Introduction.html> for documentation of the ABI.

Hope this helps,
Eric

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  • Follow-Ups:
    • Re: dyld crash on my intel version of my application
      • From: Cédric Luthi <email@hidden>
References: 
 >dyld crash on my intel version of my application (From: "Nicolas PIGAL" <email@hidden>)
 >Re: dyld crash on my intel version of my application (From: Eric Albert <email@hidden>)

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