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Re: Mach-O app calling CFM plug-in?
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Re: Mach-O app calling CFM plug-in?


  • Subject: Re: Mach-O app calling CFM plug-in?
  • From: Rosyna <email@hidden>
  • Date: Mon, 28 Aug 2006 13:31:00 -0700

I'm not sure, but this may be relevant.

http://developer.apple.com/samplecode/CFM_MachO_CFM/index.html

This may be as well:

http://developer.apple.com/samplecode/SampleCMPlugIn/listing2.html

Specifically, MachOFunctionPointerForCFMFunctionPointer()



Ack, at 8/28/06, Philippe Casgrain said:


We have a large legacy application that was CFM-based. It is now Universal (meaning, Mach-O) and we ran into a plug-in problem.


Is it possible for a Mach-O PPC application to call a CFM plug-in? We know how to do the opposite (CFM calling Mach-O), because that's how we use Cocoa technologies in our CFM app.

We believe this is possible because Adobe Photoshop CS2 is a Mach-O application, yet it supports CFM plugins (the vast majority of PS plugins out there are CFM).

For us, we crash right when we call the plugin. Here are some excerpts from our code. Basically, we find the disk fragment and we load it, then we try to execute it (and crash). There are no errors, we get a disk fragment and a pointer to some data, but we can't execute it.

--


Sincerely, Rosyna Keller Technical Support/Holy Knight/Always needs a hug

Unsanity: Unsane Tools for Insanely Great People

It's either this, or imagining Phil Schiller in a thong.
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