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Re: Cmath and math.h Changes in Xcode 2.4
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Re: Cmath and math.h Changes in Xcode 2.4


  • Subject: Re: Cmath and math.h Changes in Xcode 2.4
  • From: Christopher Hunt <email@hidden>
  • Date: Wed, 30 Aug 2006 06:43:14 +1000

I'm not sure why isnan isn't defined for you out of the std namespace (noting that there are a few mentions of FreeBSD isnan issues on Google), but hopefully the following will help:

On 30/08/2006, at 5:07 AM, email@hidden wrote:

Looking around it seems the "safer" way to do this is to use the
#define isnan(x) std::isnan(x)
But I don't know anything about anything when it comes to this sort of thing
in C++ so I do not really know the "correct" way to do this. The ITK list is
settling on the std::isnan(x) convention. Not sure what track OpenSceneGraph
took.

The "correct C++" way of doing this is:

#include <cmath>

You can then refer to the isnan function as std::isnan within your code. Alternatively you can declare:

#include <cmath>
using namespace std;

...and then not have to qualify isnan with std::

Note that the above is not Apple specific.

Cheers,
-C

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