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Dev on mac, build on a sparc
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Dev on mac, build on a sparc


  • Subject: Dev on mac, build on a sparc
  • From: Nicolas Goy - kuon - 時期精霊 <email@hidden>
  • Date: Fri, 15 Dec 2006 12:56:47 +0100

Hello everybody,

I know it sound a bit off topic, but my question is relevant to xCode, so I thought it was the right place.

I'm currently working on a game project, with networking support (MMORPG).

Anyway, no trouble for client side, we use xcode to create universal binaries and windows binary with mingw cross compiling.

Now, for the server part, we will certainly use sparc multicore cpu (the thread monster servers). I want to dev the server part on my mac, using xCode, but the app will be compiled with sun studio on sparc.


I will do the debugging on my mac, compiling as ppc binary (ppc is near enough of sparc to debug). But I don't know how I will compile my xCode project using sun studio.


A solution I though of is using makefile within xcode. But, I don't really know how. I use xCode because it's super handy. I want the best was to manage my solaris sparc build. I don't want to edit the makefile each time I move or add a *.c or a *.h.


Any recommendation?

Regards
--
Kuon
CEO - Goyman.com SA
http://www.goyman.com/

"Computers should not stop working when the users' brain does."



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