Re: Redisplaying the Window
Re: Redisplaying the Window
- Subject: Re: Redisplaying the Window
- From: Laurence Harris <email@hidden>
- Date: Sat, 16 Dec 2006 01:06:49 -0500
On Dec 16, 2006, at 12:54 AM, Adam wrote:
I spoke too soon. Whenever I call the function (by way of pressing
a key), it invokes the debugger, which says that redisp = 139396.
Is there something wrong with the way that I looped my for()
statements? Is there some way that redisp could get that high? Or
am I misinterpreting the debugger somehow? What is wrong with my code?
for (GLfloat redisp = 0; redisp <= 7; redisp ++)
{
for (GLfloat redisp2 = 0; redisp2 <= 14; redisp ++)
Don't you want to increment redisp2 in the second one?
Larry
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