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Re: Redisplaying the Window
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Re: Redisplaying the Window


  • Subject: Re: Redisplaying the Window
  • From: Laurence Harris <email@hidden>
  • Date: Sat, 16 Dec 2006 01:06:49 -0500


On Dec 16, 2006, at 12:54 AM, Adam wrote:

I spoke too soon. Whenever I call the function (by way of pressing a key), it invokes the debugger, which says that redisp = 139396. Is there something wrong with the way that I looped my for() statements? Is there some way that redisp could get that high? Or am I misinterpreting the debugger somehow? What is wrong with my code?

for (GLfloat redisp = 0; redisp <= 7; redisp ++) { for (GLfloat redisp2 = 0; redisp2 <= 14; redisp ++)

Don't you want to increment redisp2 in the second one?

Larry
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  • Follow-Ups:
    • Re: Redisplaying the Window
      • From: Adam <email@hidden>
    • Re: Redisplaying the Window
      • From: Chris Espinosa <email@hidden>
References: 
 >Redisplaying the Window (From: Adam <email@hidden>)
 >Re: Redisplaying the Window (From: Chris Espinosa <email@hidden>)
 >Re: Redisplaying the Window (From: Adam <email@hidden>)
 >Re: Redisplaying the Window (From: Adam <email@hidden>)

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