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Re: Multiple symbol warning coming from libmx and libSystem..
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Re: Multiple symbol warning coming from libmx and libSystem..


  • Subject: Re: Multiple symbol warning coming from libmx and libSystem..
  • From: Francois LE COAT <email@hidden>
  • Date: Wed, 15 Feb 2006 09:02:43 +0100

Hi Shawn,

Shawn Erickson wrote :
I have an existing project (created in Xcode 2.1) that has been
working great until the below popped up. I have reviewed diffs between
the current project and prior check-in of the project an nothing other
then a few .mm and .m files have been added to the project. I have
rebuilt everything, manually removed xcode cache directories under
/Library and ~/Library, removed build output directories, etc....
nothing has fixed the issue.

The issue did show up on another developer's system after they updated
their project so something in the project must be causing this (or
some quirk of externally built libraries).

I am using Xcode 2.2 currently (not yet updated to 2.2.1) on a 10.4.4 system.

Thanks for any ideas on how to correct this issue ...

The problem is quite similar to mine. I'm using Xcode 1.5, and when I build programs that usually linked fine, there's now problems with multiple symbols with the "/usr/lib/libstdc++.6.0.3.dylib" from OSX.3.9. This happens with 2 softwares that I maintain :

ARAnyM <http://aranym.sourceforge.net/> using SDL 1.2.8
K3DSurf <http://k3dsurf.sourceforge.net/> using QT 3.3.4

There's no solution to it, except that I was told that the stdc++
library may have been altered ... What I'm not convinced about ...
This is currently discussed on this ML.

Let me know.

Best regards,

-- François LE COAT
Author of Eureka 2.12 (2D Graph Describer, 3D Modeller)
http://eureka.atari.org


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