Re: Xcode & Visual C++
Re: Xcode & Visual C++
- Subject: Re: Xcode & Visual C++
- From: "Michael Rice" <email@hidden>
- Date: 4 Jan 2006 22:30:20 -0000
If you are looking for a cross-platform application framework and widget
set, the Trolltech Qt framework is far superior to wxWidgets (IMHO).
On Wed, 04 Jan 2006 13:20:11 -0800, "Robert J. Lang" <email@hidden> wrote :
> MFC on Mac is pretty much a non-starter, as noted below. However, the
> cross-platform class library wxWidgets (www.wxwidgets.org) has a sort of
> MFC-like way of doing things, so if you want to leverage your MFC experience
> to develop on and for Mac (and/or linux and/or windows and/or...), you might
> take a look at it.
>
> Robert
>
> on 1/4/06 12:52 PM, Jim Crafton at email@hidden wrote:
>
> > On 1/4/06, Amit Kalhan <email@hidden> wrote:
> >> Now I would like to know if xcode supports MFC
> >> library so that I could use Visual C++. If so, where
> >> can I find the info for that. Thx.
> >
> > Well I'm not an xcode expert, but I'm almost certain that it won't
> > since you'd first have to have access to the MFC source code and
> > rebuild it for OS X. Or if you're cross-compiling, you'd have to have
> > access to the MFC headers and libs (which is probably a license
> > violation somewhere along the line). Then GCC would have to support
> > some of the MS C++ extensions and pragma's which I don't think it
> > does. How (or why) would you expect xcode to support MFC in any way?
>
>
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