Re: Xcode & Visual C++
Re: Xcode & Visual C++
- Subject: Re: Xcode & Visual C++
- From: "Robert J. Lang" <email@hidden>
- Date: Wed, 04 Jan 2006 16:12:18 -0800
- Thread-topic: Xcode & Visual C++
on 1/4/06 2:56 PM, Andreas Mayer at email@hidden wrote:
> [referring to Qt and wxWidgets cross-platform libraries]
> If you want to create a "real" Mac application, you will have to use
> Cocoa or Carbon.
> Only if your application is really unique you may get away with a
> cross platform framework. Otherwise you will most likely lose out
> against the (Cocoa or Carbon) competition.
I'm not knowledgeable enough to argue a position on the Qt vs wxWidgets
comparison (there's plenty of discussion elsewhere) but I will correct some
inaccuracies implied in Andreas's post. wxWidgets/Mac is built on Carbon;
there's a Cocoa version (wxCocoa) available, albeit still in development;
and the wxWidgets apps I've seen (e.g., Audacity,
http://audacity.sourceforge.net/) sure look like "real" Mac apps.
Robert
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