Re: Universal Binaries for an app built with different SDK versions
Re: Universal Binaries for an app built with different SDK versions
- Subject: Re: Universal Binaries for an app built with different SDK versions
- From: Daniel Jalkut <email@hidden>
- Date: Fri, 13 Jan 2006 16:28:14 -0500
Thanks for setting me straight. I'll have to revisit the question of
whether/why my code still sees inadequate stripping with the linker.
Sorry for spreading misinformation :)
Daniel
On Jan 13, 2006, at 12:21 PM, Eric Albert wrote:
The setting causes the strip command-line tool to be used to strip
the binary instead of the linker. But Daniel's conclusion is a bit
backwards -- the linker has more information about how the binary
is built, so it can do a better job of stripping the executable.
SEPARATE_STRIP exists as a setting because over the years there
have sometimes been a few problems where using the linker to strip
the binary would cause linking to fail. If you don't need it,
though, using the linker to strip (as Xcode does by default) is
better.
-Eric
On Jan 13, 2006, at 8:07 AM, Daniel Jalkut wrote:
Hmm - this setting is news to me, too. I'm glad to know about it!
I'm assuming it's Apple's solution to the fact that, for whatever
reason, the linker's version of stripping doesn't seem to be as
effective as the command-line version of stripping. I have up to
now included a "strip the executable" phase in my distribution
script, precisely to achieve this level of stripping. Now that I
know about the build option, I'll use that instead.
Daniel
On Jan 13, 2006, at 10:06 AM, Steve Mills wrote:
On Jan 13, 2006, at 05:40, Alexander von Below <email@hidden>
wrote:
On 13.01.2006, at 02:08, Chris Forsythe wrote:
SEPARATE_STRIP = YES
Thanks, I missed that for my project. I learn something new
every day :D
Can someone explain exactly what this setting does? I don't
understand what the description in the settings window means.
Semi-layman's terms?
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