• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: adding resources to a project
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: adding resources to a project


  • Subject: Re: adding resources to a project
  • From: Chris Espinosa <email@hidden>
  • Date: Fri, 27 Jan 2006 18:16:20 -0800

On Jan 27, 2006, at 5:41 PM, Kaveh Kardan wrote:

I have dozens of resources (text fies, textures, 3D data) which I use in my targets. When I create a new target, is there a quick way of adding these resources to the new target?

There must be a better way than having to toggle each one on individually.

There are two, in fact.

1) Select them all, Get Info, click the Targets tab, and check the targets you want all selected files added to

2) Select them all and drag them into the Copy Resources build phase in your target's icon in the Groups and Files list.

Chris

_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


References: 
 >adding resources to a project (From: Kaveh Kardan <email@hidden>)

  • Prev by Date: referring to enum values in a template
  • Next by Date: Re: #include path problems
  • Previous by thread: Re: adding resources to a project
  • Next by thread: XDataModel: Unable to fully enlarge the object graph.
  • Index(es):
    • Date
    • Thread