universal binaries
universal binaries
- Subject: universal binaries
- From: David A Rowland <email@hidden>
- Date: Mon, 10 Jul 2006 19:57:44 -0700
I have an XCode project which uses some assembler code for
mathematical efficiency. I wonder how to build a universal binary. If
I simply use the "Architectures" target setting and choose both, the
compiler blows up on one branch of the compile because it sees
incompatible assembler code.
I can imagine some ways to handle this:
1) is there a way to make one universal target from two independent targets, or
2) is there a compiler variable that I could test to include the
relevant assembler code and exclude the irrelevant, or
3) is there some other way to do this?
I see nothing in the XCode documents that deals with this, though I
may have overlooked it.
thanks,
David
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