Re: Compile for Universal results in Intel only build
Re: Compile for Universal results in Intel only build
- Subject: Re: Compile for Universal results in Intel only build
- From: Chris Espinosa <email@hidden>
- Date: Sat, 15 Jul 2006 08:19:39 -0700
On Jul 14, 2006, at 11:41 PM, Ivan C Myrvold wrote:
I had to create my old Cocoa project from scratch, to have it
compile as a universal binary.
But the problem is that even if I build it as a universal
application, the result is an Intel only build.
I have followed the Universal Binary Programming Guidelines, and in
the info panel in Xcode it says "Architectures ppc i386" in the
Build section, and "Cross-Develop Using Target SDK: Mac OS X 10.4
(Universal)" in the General section. (Also have the "/Developer/
SDKs/MacOSX10.4u.sdk").
I started the project as a Cocoa Java project, to be able to use
the Java Bridge from Objective-C. Just one class is Java, all the
rest is Objective-C.
Cocoa Java projects use the ProjectBuilder-era ("Jam-based") target
format, which doesn't support Universal building.
Pure Java works, and Cocoa/Objective-C is supported, but mixing Java
with Universal code is not supported.
http://developer.apple.com/qa/qa2005/qa1295.html
Chris
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