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Re: Compile for Universal results in Intel only build
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Re: Compile for Universal results in Intel only build


  • Subject: Re: Compile for Universal results in Intel only build
  • From: Chris Espinosa <email@hidden>
  • Date: Sat, 15 Jul 2006 08:19:39 -0700


On Jul 14, 2006, at 11:41 PM, Ivan C Myrvold wrote:

I had to create my old Cocoa project from scratch, to have it compile as a universal binary.
But the problem is that even if I build it as a universal application, the result is an Intel only build.
I have followed the Universal Binary Programming Guidelines, and in the info panel in Xcode it says "Architectures ppc i386" in the Build section, and "Cross-Develop Using Target SDK: Mac OS X 10.4 (Universal)" in the General section. (Also have the "/Developer/ SDKs/MacOSX10.4u.sdk").


I started the project as a Cocoa Java project, to be able to use the Java Bridge from Objective-C. Just one class is Java, all the rest is Objective-C.

Cocoa Java projects use the ProjectBuilder-era ("Jam-based") target format, which doesn't support Universal building.
Pure Java works, and Cocoa/Objective-C is supported, but mixing Java with Universal code is not supported.


http://developer.apple.com/qa/qa2005/qa1295.html

Chris
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 >Compile for Universal results in Intel only build (From: Ivan C Myrvold <email@hidden>)

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