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Re: Xcode 2.3 breaks bundle static object destruction? fuse-cxa-atexit? Help!
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Re: Xcode 2.3 breaks bundle static object destruction? fuse-cxa-atexit? Help!


  • Subject: Re: Xcode 2.3 breaks bundle static object destruction? fuse-cxa-atexit? Help!
  • From: "James W. Walker" <email@hidden>
  • Date: Fri, 9 Jun 2006 22:44:33 -0700


On Jun 9, 2006, at 9:44 PM, Andy O'Meara wrote:

Xcode 2.3 seems to have broken static object destruction when my binaries
run under 10.3 (but if those binaries are built using Xcode 2.2.1, there’s
no problems).


I have a very tiny app that loads a bundle to do everything, and when its
time to exit, the bundle is unloaded. With Xcode 2.3, my app now crashes
during its static deinit, long after my bundle has been unloaded, indicating
that my bundle's static objects are being destroyed on app exit (rather than
on bundle unload). Again, this crash *only* occurs on 10.3 (not 10.4) and
it does *not* occur if my binaries are built with Xcode 2.2.1.

I ran into that too, and filed a bug. <rdar://4574854> Sorry, I don't have a solution.


I was lucky enough to be able to avoid the crash, because I didn't actually need any static objects, I just had one because some Boost code I was using included <iostream>. _______________________________________________
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 >Xcode 2.3 breaks bundle static object destruction? fuse-cxa-atexit? Help! (From: "Andy O'Meara" <email@hidden>)

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