Re: debugging in 2.3
Re: debugging in 2.3
- Subject: Re: debugging in 2.3
- From: Jonas Maebe <email@hidden>
- Date: Tue, 13 Jun 2006 16:48:06 +0200
On 13 jun 2006, at 16:41, Wesley Smith wrote:
t loads and runs much faster than under 2.2.
However, when the executable crashes, I don't see the crash point as
fast as I used to. In fact, I get a new mesage "Loading stack
frames", and it takes forever to load. Right now, it's loading 173954
stack frames. Is there a way to speed up this process? This is
excruciating.
Your program probably crashed because of a stack overflow due to a
non-terminating recursion in your program, and gdb is now loading all
the stack frames on the stack (and a *lot* of stack frames fit in the
default stack size of 8MB). This has probably little to do with the
new debugger or debug information, unless there is a bug in gdb which
makes it not recognise some particular kind of stack corruption you
have in your program.
Usually, the stack of a program doesn't become deeper than 50 frames
or so (and that's already a quite deeply nested stack).
Jonas
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden