values not passed?
values not passed?
- Subject: values not passed?
- From: james tittle <email@hidden>
- Date: Wed, 14 Jun 2006 15:16:51 -0400
...in porting a small graphics engine, I've stumbled across some
weirdness that has me stumped :-\ The graphics engine is mostly in
a .dylib, which the application calls into...the problem has come
when trying to create a window:
Breakpoint 3, dmsInitEx (screenX=640, screenY=480, bpp=32,
fullscreen=false, soundFlag=true, vsync=true, pakFile=0x8df40
"data.pak") at globals.cpp:523
523 if(!glWindow.createWindow(screenX, screenY, bpp,
fullscreen))
...so I step into this, and after a bit of dyld_stub_stuff, find the
following:
TRACTION_DEMOTRACTOR::GLWindow::createWindow (this=0x8e484, w=680536,
h=680536, b=18997272, screen=18997264) at opengl.cpp:244
244 bool GLWindow::createWindow(int w, int h, int b, bool screen)
(gdb) p w
$3 = 680536
...how did my (w)idth and (h)eight all of a sudden go from 640/480 to
680536/680536? Better yet, how can I fix it?
puzzled,
jamie
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden