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Re: Something strange
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Re: Something strange


  • Subject: Re: Something strange
  • From: Rush Manbert <email@hidden>
  • Date: Thu, 09 Mar 2006 12:29:04 -0800

Steve Mills wrote:
I've been trying to track down an Intel bug in release builds, so I've added a bunch of printf's to code that gets built into a library, which is linked into the main app. The printf's have been working, properly spewing out to Console when running on the tester's machine. Just now, after making some changes, they stopped working. I know the code is being called. I inserted a SysBeep(0), and that produces no beep. What would cause printf and SysBeep to stop working in a linked library on Intel?

I don't know if this is related, but when I build the release build (a Universal Binary), Xcode spits out a warning that I should consider using -bind_at_load. I sort of understand what this flag does, but not totally. I turned it on, but still don't get the printf or SysBeep output.


I have had similar problems, but I'm only building and running on PPC. I have had printfs that stopped working, and I have also had couts that stopped working. That was what I saw first. I changed them to printfs and they started working again, but I know that I also have printfs that don't seem to do anything, even though I know from the debugger that I execute the code.


I believe that I have only seen this in C++ code, not Objc.

Can you get into trouble like this if you mix printf & cout in your code?

- Rush
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