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Re: printing/debugging from a plugin
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Re: printing/debugging from a plugin


  • Subject: Re: printing/debugging from a plugin
  • From: j o a r <email@hidden>
  • Date: Mon, 13 Mar 2006 22:48:59 +0100


On 13 mar 2006, at 22.46, Kaveh Kardan wrote:

In the days of CodeWarrior, it was possible, when developing a plugin, to put print statements in the code. A console would pop up with the printed info when running the main program which had loaded the plugin.

This does not seem to be the case with XCode. Anyone have suggestions on how to debug code for a plugin?

Two things to note:

1) When you're developing a plugin it's generally a good idea to set up a "custom executable" to point at the loading application. This is covered in the Xcode User Guide.

2) In your plugin you can use printf / NSLog as usual, and the output will go to the run / debug log in Xcode, or to the Console if launched from the Finder.

j o a r


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References: 
 >printing/debugging from a plugin (From: Kaveh Kardan <email@hidden>)

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