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Re: GCC 4 and strict aliasing
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Re: GCC 4 and strict aliasing


  • Subject: Re: GCC 4 and strict aliasing
  • From: "Frederik Slijkerman (FabFilter)" <email@hidden>
  • Date: Tue, 21 Mar 2006 09:10:00 +0100

Hi Eric,

I've reported the strict aliasing issue in the CoreAudio SDK as #4485220.

Awesome, thanks! I will file the bug reports as you suggested. I've also noticed that Xcode 2.2 / GCC 4 generates rather sub-optimal code for Intel, with a lot of unnecessary extra register movements. Is this a known problem?

Some of them are. If you like, go ahead and try to reduce a testcase to show anything particularly bad.

I'll keep an eye open!

2) Apple's GCC should not turn on -fstrict-aliasing when -ftree- vectorize -fno-strict-aliasing is passed.

Don't file this one - the vectorizer needs the information to vectorize properly (a good reason to make your code aliasing safe :)

I've filed a feature request to generate a warning in this case, as suggested by Sean: #4485223.

Cheers,

Frederik Slijkerman
FabFilter Software Instruments


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References: 
 >Re: GCC 4 and strict aliasing (From: email@hidden (Stefan Haller))
 >Re: GCC 4 and strict aliasing (From: "Frederik Slijkerman (FabFilter)" <email@hidden>)
 >Re: GCC 4 and strict aliasing (From: Eric Albert <email@hidden>)
 >Re: GCC 4 and strict aliasing (From: "Frederik Slijkerman (FabFilter)" <email@hidden>)
 >Re: GCC 4 and strict aliasing (From: Eric Christopher <email@hidden>)

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