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Debugging static library used by a plugin?
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Debugging static library used by a plugin?


  • Subject: Debugging static library used by a plugin?
  • From: Jim Wintermyre <email@hidden>
  • Date: Tue, 9 May 2006 17:31:33 -0700

I have a sort of complicated debugging scenario that I can't seem to get working properly. I have a plugin (a Mach-O bundle), which can be loaded under multiple different host apps (none of which we have the source to). This plugin links to both a static library, and a framework, both of which are ours. The plugin project has subprojects for the static library and the framework. I set up a custom executable to launch the desired host app, and I can set breakpoints in the plugin code w/o problems. I also found that if I open the framework subprojects, I can set breakpoints in those files as well, and when continuing the debug session from the main plugin project, it does seem to hit the framework breakpoints as well.

The problem is with the static library. I can't seem to break in any source in that project. I tried opening the subproject and setting breakpoints there, which works for the framework, but that didn't work here. I tried adding one of the static library source files directly to the plugin project, and not assigning it to any target, but that didn't work either.

Any ideas?

Thanks,
Jim
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