Re: Xcode 2.3: inconsistent local symbol count
Re: Xcode 2.3: inconsistent local symbol count
- Subject: Re: Xcode 2.3: inconsistent local symbol count
- From: Klaus Backert <email@hidden>
- Date: Tue, 30 May 2006 22:42:15 +0200
Hi,
unfortunately, I have not been able to get my application linked
using the DWARF debugging information format. In order to proceed
with my projects, I will continue using STABS.
According to the information I found on the web, e.g. at the site
darwinsource.opendarwin.org, the problem *may* be caused by a bug
handling global symbols as local ones. It looks like being rather
complicated. Since STABS will work for some time in the future, as
far as I know, I will not invest much time in trying to use DWARF.
Nevertheless, thank you, Darryl.
Klaus
Am 27.05.2006 um 02:28 schrieb Darryl Trujillo:
On Fri, May 26, 2006 12:51 am, Klaus Backert said:
Under MacOS X 10.4.6 (with Xcode 2.3, gcc 4.0, and dwarf) I have a
project with an application Kronecker using a framework Matrix from
another project (if that matters). Building the framework succeeds,
but on building the application I get the following error:
/usr/bin/ld: internal error: output_local_symbols() inconsistent
local symbol count
collect2: ld returned 1 exit status
I've gotten this error before; my guess is it's DWARF-related only
due to
the different/new symbol coalescing implementation. In my case the
cause
was a symbol defined both in an app and a static lib: the static
lib used
to be dynamic and didn't export this symbol, but when it was
converted to
static I started getting the error. Unfortunately I can't remember
how I
tracked down the symbol (though I vaguely remember poring over 'nm'
dumps), but after fixing the problem I did spend an hour or so
trying to
duplicate the it in a simple project, with no success. The symbol in
question was a struct defined at file scope with static init data.
Hope this helps - dmt
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