Re: Apple's Tools Strategy
Re: Apple's Tools Strategy
- Subject: Re: Apple's Tools Strategy
- From: Turtle Creek Software <email@hidden>
- Date: Sat, 28 Oct 2006 14:30:15 -0700 (PDT)
> I'm still waiting to hear specifics. What part worked well for
> people?
> What is it that you're trying to maintain? This issue cannot be
> discussed in generalities because I, and I'm sure many other are in
> the same boat, are not yet able to read minds, so I don't know wha it
> is that you are seeking. What is not in Xcode that existed in CW?
> Specifically.
This reminds me of tech calls we get from our own users, who sometimes
complain that something is "hard to use". Sometimes when we press them
for specifics they can tell us. But sometimes they get angry and say
something like "Hey, we just run a construction company. YOU write
software. YOU figure it out!"
And they are right. Users are not software designers.
In this business, sometimes one needs to listen to terribly vague
complaints, and then figure out how to fix them. Or even harder, guess
about possible problems in advance. Sometimes it's grueling but it's
part of the job description.
OK, in this case the complainers are users AND software designers. But
we also need to spend a lot of time trying to satisfy our own users,
and improve our own software. We can't necessarily always give a nice
roadmap about how to fix/improve XCode.
Having said that, I think a perusal of the past year's comments here
would turn up a few dozen specific complaints.
Here's my short list, based on a very short time checking out XCode:
1. fast code coloring-- so typing of constant/class/method name gives
instant feedback (1/10 second or under)
2. fast/brainless way to get to constant/enum/macro/class/method
declaration & definition (1 sec or under)
3. fast large file opening (1 sec or under)
3. fast text scrolling, file navigation, compiling
4. import of settings, project info etc, so large CW projects will
compile with a minimum of fuss (1 week or under)
5. zero need for command-line typing, typing obscure compiler
directives, etc.
Or in 3 words, "Follow Mac HIG".
OK, HIG is not really a word...
Dennis Kolva
Turtle Creek Software
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