Re: XCode Falls Short - for now
Re: XCode Falls Short - for now
- Subject: Re: XCode Falls Short - for now
- From: "Andy O'Meara" <email@hidden>
- Date: Mon, 30 Oct 2006 16:37:21 -0400
- Thread-topic: XCode Falls Short - for now
> My point was that all these glowing memories of Codewarrior must come from
> some mythical and imaginary Codewarrior Pro v15.
If the last you used was CW8, then that would explain it...
Our company has been building our Win32 projects via CW9 for years now and
will continue to for at least another year or two simply because it lets us
devs develop fully in a Mac OS X environment (vs. Visual Studio under
Windows).
IMHO, the only things CW has on Xcode 2.4 is:
- better large file opening & editing
- symbol coloring/highlighting (speculated to be in Xcode 3)
- integrated file comparison
- richer find/replace
However, I digress... Let CodeWarrior R.I.P. and let's get back to work...
Andy
On 10/30/06 3:39 PM, "Steven Fisher" <email@hidden> wrote:
> On 2006 Oct 30, at 11:23 AM, David Alger wrote:
>
>> What version do you use? I have versions 6 and 8
>
> Until a few months ago, I was using Codewarrior Pro 4, Codewarrior Pro 8 and
> Xcode on a daily basis. I don't use Codewarrior Pro 8 that much anymore. And I
> would gladly switch entirely to Xcode if given a choice.
>
> My point was that all these glowing memories of Codewarrior must come from
> some mythical and imaginary Codewarrior Pro v15. Because Codewarrior never got
> anywhere near as good as people are describing it. The ones I continue to use
> to this day are plagued with bugs and missing basic features, user interfaces
> that move from beyond poorly thought-out and right into outright hostile, and
> back in the day -- well, their developers seemed good if you could contact
> one, but most of their support was staffed by an equal number of
> all-but-terminally bored humans and highly trained bipolar weasels.
>
> It's quite disconcerting reading all these glowing reviews of Codewarrior and
> then popping it open and trying to do some work in it.
>
> -- Steve
>
>
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