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Porting PP to Xcode - PPob windows don't display
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Porting PP to Xcode - PPob windows don't display


  • Subject: Porting PP to Xcode - PPob windows don't display
  • From: "William E. Jens" <email@hidden>
  • Date: Wed, 13 Sep 2006 15:31:21 -0500
  • Thread-topic: Porting PP to Xcode - PPob windows don't display

I've found that my program won't display any PPob based windows when
built within Xcode. I ported it using the following instructions.
http://developer.apple.com/documentation/DeveloperTools/Conceptual/Movin
gProjectsToXcode/index.html

It will show StandardAlert() windows & the basic About ALRT window, but
none of the PPob based windows will load.

I know I read something about needing to write a byte flipper for custom
types, but I thought this only applied to CTYP resources, not the
standard ones within a PPob file.

I get the same results when I convert a PowerPlant Mach-O Document based
template project. I'm using CW9.6 & Xcode 2.4 (GCC 4).

Drilling into LWindow:CreateWindow ->
UReanimator:ReanimateObjects<LWindow> -> UReanimator::ReadObjects I see
that my ppobVersion equals -32622 instead of just 2. I think the problem
is related to the LDataStream call but I've updated LStream per the
instructions so I'm at a loss as to what's going on here.


Also, is there a way to build my C++/PowerPlant application into a
Universal Binary that will run on 10.2.x on PPC & 10.4.x on Intel? I've
read that I shouldn't use GCC 4 for C++ applications prior to 10.3.9.
Don't I need GCC 4 to build Universal applications?

_____________________________________________
William E. Jens - PagePath Technologies, Inc.
Developers of ~MyOrderDesk~
http://PagePath.com
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