Re: Mixing Objective C and C++
Re: Mixing Objective C and C++
- Subject: Re: Mixing Objective C and C++
- From: Scott Andrew <email@hidden>
- Date: Wed, 4 Apr 2007 09:33:14 -0700
One answer to this may be to do the plugin in C++ and then have it
load a private plug-in that is in cocoa. Using the cocoa in carbon
samples should give you a start. I have done this in for a Photoshop
plugin. See IconFactory's IconBuilder (http://iconfactory.com/
software/iconbuilder/). This was my inspiration for our PS plugin's
use of Cocoa UI in a non-cocoa environment.
Scott
On Apr 3, 2007, at 6:06 PM, Dave Camp wrote:
On Mar 31, 2007, at 11:04 AM, Ken Tozier wrote:
On Mar 31, 2007, at 1:13 PM, Greg Guerin wrote:
Have you tried asking on the private Quark developer's forum?
Yes. I have a parallel thread on tis issue running there but so
far no luck.
If there's a magic formula for making an XTensions module, I
would expect
to find that expertise there, rather than on this list.
This started out with XCode compile errors and morphed into a code
loading problem once the compile issues were resolved. I doubt
that Quark invented their own code loading mechanism from scratch,
so it probably falls in the area of plugin loading which could be
affected by XCode build settings.
If the API to Quark is in C++ (your postings suggest it is), that
could be a source of problems. The C++ v-table format isn't
standardized. The format is different from CW to gcc, and the v-
table layout used by gcc has changed over time as well.
Dave
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