[Fwd: Re: Problem creating command line application with Xcode]
[Fwd: Re: Problem creating command line application with Xcode]
- Subject: [Fwd: Re: Problem creating command line application with Xcode]
- From: email@hidden
- Date: Wed, 1 Aug 2007 10:06:08 -0400 (EDT)
- Importance: Normal
Thanks Stuart, that did the trick.
I knew it was something simple
Greg
> On 7/31/07 5:15 PM, "email@hidden"
> <email@hidden> wrote:
>
>> Message: 16
>> Date: Tue, 31 Jul 2007 20:13:47 -0400 (EDT)
>> From: email@hidden
>> Subject: Problem creating command line application with XCode
>> To: email@hidden
>> Message-ID:
>> <email@hidden>
>> Content-Type: text/plain;charset=iso-8859-1
>>
>> Please excuse my ignorance.
>>
>> I'm fairly new to C++ program, having gotten my feet wet using Visual
>> Studio 6 and now having switched over to Mac I've decided to embrace
>> XCode.
>>
>> I develop software for medical imaging research and use a package of
>> classes called itk (insight toolkit, www.itk.org).
>>
>> For my first attempt to compile my previous code using XCode I performed
>> the same steps I did with Visual Studio
>>
>> 1. produce a project file using cmake; I do this to allow for itk
>> wrapping
>> (ccmake -G Xcode .)
>> 2. load in the project to Xcode
>> 3. build the project
>> 4. run it from the terminal command line
>>
>> Steps 1-3 work well. I can even see the proper output of a simple
>> program
>> if I choose the "run & go" option. However, when I open a terminal and
>> type the file name to execute it, nothing happens.
>>
>> I've tried creating a new target (BSD shell tool), with no luck.
>>
>> I've even tried to create a new project, "Command Line Utility: C++
>> tool"
>> compile and I still can't get it to run in a terminal window.
>>
>> The reason I want to run this in the terminal window is so I can run the
>> program passing variables into it: I guess if I am able to do this
>> through
>> XCode, that would be a solution as well.
>>
>> Am I missing something very simple?
>>
> Probably. What is the result of the 'pwd' command in your terminal window?
> Did you type in the full path to your new binary to run it, or at least
> "./name_of_program" when in the correct directory? If the binary doesn't
> lie
> on one of your PATHs, Mac OS X won't find it or run it. Even if your
> current
> working directory is correct, "name_of_program" won't run the binary, but
> ./name_of_program will. It is a security thing.
>
> You can input command line parameters to shell tools from Xcode. Choose
> Project/Edit Active Executable from the menu . The resulting dialog (but
> not
> how to get to it) is described in the Xcode user manual under "Configuring
> Your Executable for Debugging".
>
> hth, Stuart
>
>> thanks
>>
>> Using XCode 2.4.1; OS 10.4.10; GCC 4.0 comipler; itk is compiled using
>> c++, I've tried to change this but it won't let me for some reason.
>> instead I aliased c++ to g++
>
>
>
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