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Re: _GLIBCXX_DEBUG _GLIBCXX_DEBUG_PEDANTIC nuttiness causing debug build crashes...
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Re: _GLIBCXX_DEBUG _GLIBCXX_DEBUG_PEDANTIC nuttiness causing debug build crashes...


  • Subject: Re: _GLIBCXX_DEBUG _GLIBCXX_DEBUG_PEDANTIC nuttiness causing debug build crashes...
  • From: Chris Espinosa <email@hidden>
  • Date: Wed, 5 Dec 2007 08:57:57 -0800

On Dec 5, 2007, at 8:29 AM, Graham Reitz wrote:

Thanks Tom,

That is what goes wrong - the passed in values don't survive validation. Either one of them is uninitialized, they are in the wrong order or don't belong to the same container.

Why does the exact same code and libraries run fine under the release build?

Lots of bugs seem to work in well-known cases and only fail in odd or exceptional cases. That's one of the benefits of building with the debug macros: it catches technical errors that may just work at runtime, but are not reliable.


If you're deliberately asking the compiler to warn you about errors in your STL usage, you should probably heed what it's telling you.

Chris
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References: 
 >_GLIBCXX_DEBUG _GLIBCXX_DEBUG_PEDANTIC nuttiness causing debug build crashes... (From: Graham Reitz <email@hidden>)
 >Re: _GLIBCXX_DEBUG _GLIBCXX_DEBUG_PEDANTIC nuttiness causing debug build crashes... (From: Thomas Engelmeier <email@hidden>)
 >Re: _GLIBCXX_DEBUG _GLIBCXX_DEBUG_PEDANTIC nuttiness causing debug build crashes... (From: Graham Reitz <email@hidden>)

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