• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Xcode 3.0 - debugging custom executable
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Xcode 3.0 - debugging custom executable


  • Subject: Re: Xcode 3.0 - debugging custom executable
  • From: "Martin Cote" <email@hidden>
  • Date: Thu, 6 Dec 2007 13:46:18 -0500


On Dec 6, 2007 1:26 PM, Dave Hersey <email@hidden> wrote:
> - The "Load symbols lazily" option is on.
Have you tried turning that off? Several of us have had occasional
problems with breakpoints never firing when it's enabled.

Also make sure you're using Dwarf.



Interesting, if I compile the program with -gdwarf-2 and disable the "load symbols lazily" option, the breakpoints work!

That was helpful, thanks!
Martin Cote
 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

References: 
 >Xcode 3.0 - debugging custom executable (From: "Martin Cote" <email@hidden>)
 >Re: Xcode 3.0 - debugging custom executable (From: Dave Hersey <email@hidden>)

  • Prev by Date: Re: Xcode 3.0 - debugging custom executable
  • Next by Date: Re: Since Xcode 3.0, ld insists on linking CoreData.framework
  • Previous by thread: Re: Xcode 3.0 - debugging custom executable
  • Next by thread: tDirStatus is an undefined type?
  • Index(es):
    • Date
    • Thread