Re: Where is Multiprocessing.h
Re: Where is Multiprocessing.h
- Subject: Re: Where is Multiprocessing.h
- From: Michael McLaughlin <email@hidden>
- Date: Tue, 11 Dec 2007 16:50:06 -0500
- Thread-topic: Where is Multiprocessing.h
Yes, I finally figured that out. Sadly, I am now getting errors I never saw
the first time through -- e.g., failure to find cblas.h and even failure
inside of ios_base.
This is a port of a CodeWarrior PowerPlantX project to Xcode so I suppose
that I should expect a lot of grief :-( Still, I ported PPx with few
problems and I really do not want to have to start from scratch since I've
got more than 6,000 LOC.
On the other hand, CW is becoming(?) obsolete and, for whatever reason,
refuses to compile the Scythe Stat library which I would very much like to
use.
Scott Tooker wrote:
>If you go look at the Multiprocessing.h file in /Developer/Headers/
>FlatCarbon, you'll notice that it is just a redirect to the
>CoreServices frameork:
>
>#include <CoreServices/CoreServices.h>
>
>I'd just remove the inclusion of Multiprocessing.h and make sure that
>your precomp header has the include listed above. With precompiled
>headers there is no real benefit to including individual headers
>instead of just including the framework headers instead.
>>On Dec 11, 2007, at 8:24 AM, Michael McLaughlin wrote:
>> I have a PPC/Carbon app (ported from CodeWarrior) that uses
>> MacOSX10.4u.sdk.
>> It includes three frameworks from stationery (Carbon, CoreServices and
>> ApplicationServices) plus Accelerate.
>>
>> Surprisingly, I get only two errors but both of these say that
>> Multiprocessing.h does not exist even though it is in the flat Carbon
>> folder.
>>
>> What am I missing?
--
Mike McLaughlin
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