Re: Debugging/modifying 10.5 SDK linked project while booted into 10.4?
Re: Debugging/modifying 10.5 SDK linked project while booted into 10.4?
- Subject: Re: Debugging/modifying 10.5 SDK linked project while booted into 10.4?
- From: Chris Espinosa <email@hidden>
- Date: Tue, 18 Dec 2007 13:40:38 -0800
On Dec 18, 2007, at 1:03 PM, Jim Correia wrote:
I have a problem which is currently building against the 10.4u SDK.
I'd like to move it to the 10.5 SDK so that I can conditionally use
10.5 only features.
You can do that using Xcode 3.0 on a Leopard system.
It would also be nice to be able to boot off a 10.4 partition for
debugging/editing?
If you build your app using Mac OS X Deployment Target = 10.4, you can
run and debug it under Xcode 2.5 on Tiger (but not make changes and
rebuild).
It is possible to use Xcode 2.5 to work on a project that is using
the 10.5 SDK?
No; Xcode 2.5 does not have the compiler or linker features that the
10.5 SDK headers and link libraries require.
Are there solutions to this problem which do not require 2 machine
debugging?
You can build your project with 10.4 deployment against the 10.5 SDK
in Xcode 3.0 on Leopard, ensuring that your project file remains in
2.5 compatible format; then after building, reboot into Tiger and open
the project under Xcode 2.5 for debugging on Tiger. You won't be able
to recompile in 2.5; you'll have to reboot into Leopard to make changes.
Chris
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden