Re: noob
Re: noob
- Subject: Re: noob
- From: Thomas Engelmeier <email@hidden>
- Date: Sat, 22 Dec 2007 11:43:30 +0100
On 21.12.2007, at 23:47, glenn andreas wrote:
A good tutorial will take care of that. And except for image and
raw data manipulation, pointer arithmetic is sooo 90ies, read:
obsolete.
And pointers are not really that hard to understand -- certainly
not hard enough to warrant avoiding them. The sooner someone
understands the the better off he'll be.
Or just use a language (AppleScript, JavaScript, Python, SmallTalk,
Lua, etc...) that doesn't have pointers.
Oh, come on. All these languages suffer as 'beginners choice' from a
very simple drawback: There is no real debugger (*)
It is very easy to forget the value of "inspect what's going on" when
year-long training allows to write quite some amount of code without
the need to debug.
*In the case of AppleScript there is, but the non-deterministic and
inconsistent language parsing makes it a PITA. And having taken over a
"non-programmer-tweaked-until-works" AppleScript studio app I'd
definitely recommend some language where the samples etc. guide far
more in direction of structured programming and code reuse.
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References: | |
| >Re: noob (From: Jeffrey Oleander <email@hidden>) |
| >Re: noob (From: Thomas Engelmeier <email@hidden>) |
| >Re: noob (From: Laurence Harris <email@hidden>) |
| >Re: noob (From: glenn andreas <email@hidden>) |