Xcode3.0 and not fired breakpoints
Xcode3.0 and not fired breakpoints
- Subject: Xcode3.0 and not fired breakpoints
- From: Mirko Viviani <email@hidden>
- Date: Sat, 29 Dec 2007 10:23:56 +0100
Hi,
I'm developing a mixed ObjC/ObjC++/C++ application structured in this
way:
1. Main xcode project for the ObjC/ObjC++ application
2. A statically linked C++ library in another xcode proj linked with
boost libraries
3. Xcode projs for other ObjC frameworks
The application is compiled with gcc 4.01 and linked against 10.4u sdk
with DWARF debugging information and no optimizations.
What I'm trying to do is to debug some code in the c++ library with no
luck.
I've opened the child xcodeproj from the main app xcodeproj and set
the breakpoints.
They are listed and marked active in the main breakpoints window under
'Project breakpoints', but listed in a wrong location. (a linked
framework instead in the c++ library)
Unfortunately the breakpoints in the linked c++ code are not fired,
and the xcode console does list them as installed.
I've tried debugging the application by starting gdb from the command
line and there are no problems at all.
The breakpoints in the c++ library does work.
Is there a solution or some things I could check?
I haven't had these kind of problems in xcode 2.4 on Tiger.
Thank you.
--
Ciao,
Mirko
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