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"Compile" command and universal binaries
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"Compile" command and universal binaries


  • Subject: "Compile" command and universal binaries
  • From: Jerry <email@hidden>
  • Date: Tue, 23 Jan 2007 11:46:10 +0000

When you have a project set up to build a universal binary, the "Compile" command only compiles one architecture (presumably the architecture of the machine running Xcode?).

I have a project with over a thousand files, which takes hours to build, and I just want to force one file to compile because for some reason Xcode doesn't realize that one of its included headers has changed. The Compile command won't do it, the "Touch" command has no effect whatsoever, clicking in the 'hammer' column of the project view shows a tick which immediately disappears, making a modification to the file and undoing it makes SCM freak out. The only thing which seems to work is using the Unix "touch" command, which is a step back 20 years.

Any ideas?

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