Re: Directory does not exist when using gcc 2.95.2 and 3.1
Re: Directory does not exist when using gcc 2.95.2 and 3.1
- Subject: Re: Directory does not exist when using gcc 2.95.2 and 3.1
- From: Marcus Karlsson <email@hidden>
- Date: Sun, 8 Jul 2007 17:37:53 +0200
I agree that 10.1 might not be the most important release of Mac OS
X. But it has everything I need, and the application works when I'm
testing it on a Mac with 10.1.5. Then it would feel good to support it.
Are the warning messages important? Or could I continue without
bother about them?
Marcus
On 8 jul 2007, at 15.54, Alexander v. Below wrote:
1) You should probably not target 10.1, I find there is very little
compelling reason to do so. All Machines capable of running 10.1
are capable of running 10.2. The installed user base for 10.1 is
negligable from my point of view. Besides, people who are running
10.1 should really, really update, because it is, well, not such a
perfect piece of software
2) If you really, really have a completting reason to support 10.1
(or simply chose to ignore my comment), you need the "Xcode Legacy
Tools" available from the Developer Tools Dowload section on http://
connect.apple.com
Alex
On 08.07.2007, at 15:46, Marcus Karlsson wrote:
Hi.
I have a Cocoa application I'm targeting to Mac OS X 10.1. I'm
using Xcode 2.4.1 and have installed the legacy tools including
Mac OS X 10.1.5 SDK, gcc 2.95.2 and 3.1.
When I'm using gcc 3.1, I get this warning:
ld: warning -L: directory name (/Developer/SDKs/MacOSX10.1.5.sdk/
usr/lib/gcc/darwin/3.1) does not exist
I think that might be bad news. I searched and found an old post
from Chris Espinosa recommending gcc 2.95.2. I switched to that
version of gcc, did a clean all and did a new build. However, that
only resulted in this warning:
/usr/bin/ld: warning -L: directory name (/Developer/SDKs/
MacOSX10.1.5.sdk/usr/lib/gcc/darwin/2.95.2) does not exist
What should I do?
Marcus
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