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Re: Weird Undefined Symbols, __ZnwmPv?
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Re: Weird Undefined Symbols, __ZnwmPv?


  • Subject: Re: Weird Undefined Symbols, __ZnwmPv?
  • From: Tommy Nordgren <email@hidden>
  • Date: Tue, 24 Jul 2007 00:52:48 +0200


On 23 jul 2007, at 19.50, David Rogers wrote:

It appears that the 10.4u sdk is being used in all involved projects.

Thanks again,

Dave

Another thought: Are you including the standard C++ file <new> , in the modules that fail to link?
I've searched the c++ headers with a tool called TextWrangler for operator new.
There are some INLINE versions of placement new in this header.
If you have a prototype for this version of operator new in your own files, then you might be trying to link
against a library function, when it's really inline may cause linking problems.
-------------------------------------
This sig is dedicated to the advancement of Nuclear Power
Tommy Nordgren
email@hidden




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References: 
 >Weird Undefined Symbols, __ZnwmPv? (From: David Rogers <email@hidden>)
 >Re: Weird Undefined Symbols, __ZnwmPv? (From: "Justin C. Walker" <email@hidden>)
 >Re: Weird Undefined Symbols, __ZnwmPv? (From: David Rogers <email@hidden>)
 >Re: Weird Undefined Symbols, __ZnwmPv? (From: Tommy Nordgren <email@hidden>)
 >Re: Weird Undefined Symbols, __ZnwmPv? (From: David Rogers <email@hidden>)
 >Re: Weird Undefined Symbols, __ZnwmPv? (From: Tommy Nordgren <email@hidden>)
 >Re: Weird Undefined Symbols, __ZnwmPv? (From: David Rogers <email@hidden>)

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